目录

Rotate3D

介绍 (Introduction)

Rotate3D类围绕x,y或z轴以三维方式旋转目标对象。 旋转发生在目标的变换中心周围。

Class 声明 (Class Declaration)

以下是spark.effects.Rotate3D类的声明 -

public class Rotate3D
   extends AnimateTransform3D

公共属性 (Public Properties)

S.No 财产和描述
1

angleXFrom : Number

目标对象围绕x轴的起始旋转角度,以度表示。

2

angleXTo : Number

目标对象围绕x轴的旋转结束角度,以度表示。

3

angleYFrom : Number

目标物体围绕y轴的起始旋转角度,以度表示。

4

angleYTo : Number

目标对象围绕y轴的旋转结束角度,以度表示。

5

angleZFrom : Number

目标对象围绕z轴的起始旋转角度,以度表示。

6

angleZTo : Number

目标对象围绕z轴的旋转结束角度,以度表示。

公共方法 (Public Methods)

S.No 方法和描述
1

Rotate3D(target:Object = null)

构造函数。

方法继承 (Methods Inherited)

该类继承以下类中的方法 -

  • spark.effects.AnimateTransform3D
  • spark.effects.AnimateTransform
  • spark.effects.Animate
  • mx.effects.Effect
  • flash.events.EventDispatcher
  • Object

Flex Rotate3D效果示例

让我们按照以下步骤通过创建测试应用程序来检查Flex应用程序中Rotate3D Effect的使用情况 -

描述
1com.iowiki.client包下创建一个名为HelloWorld的项目,如Flex - Create Application一章中所述。
2 修改HelloWorld.mxml ,如下所述。 保持其余文件不变。
3 编译并运行应用程序以确保业务逻辑按照要求运行。

以下是修改后的mxml文件src/com.iowiki/HelloWorld.mxml

<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
   xmlns:s = "library://ns.adobe.com/flex/spark"
   xmlns:mx = "library://ns.adobe.com/flex/mx
   width = "100%" height = "100%" minWidth = "500" minHeight = "500">
   <fx:Style source = "/com/iowiki/client/Style.css" />
   <fx:Script>
      <![CDATA[
         private function applyRotateProperties():void {
            rotateEffect.play();
         }
      ]]>
   </fx:Script>
   <fx:Declarations>
      <s:Rotate3D id = "rotateEffect" target = "{imageFlex}"
         angleXFrom = "0.0" angleXTo = "{Number(rotateX.text)}"
         angleYFrom = "0.0" angleYTo = "{Number(rotateY.text)}"
         angleZFrom = "0.0" angleZTo = "{Number(rotateZ.text)}"
         />
   </fx:Declarations>
   <s:BorderContainer width = "630" height = "480" id = "mainContainer"
      styleName = "container">
      <s:VGroup width = "100%" height = "100%" gap = "50"
         horizontalAlign = "center" verticalAlign = "middle">
         <s:Label id = "lblHeader" text = "Effects Demonstration"
            fontSize = "40" color = "0x777777" styleName = "heading" />
         <s:Panel id = "rotate3DPanel" title = "Using Rotate3D Effect"
            width = "500" height = "300">
            <s:layout>
               <s:HorizontalLayout  gap = "10" verticalAlign = "middle"
                  horizontalAlign = "center" />
            </s:layout>
            <s:VGroup top = "10" left = "15">
               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By X:" width = "70" />
                  <s:TextInput id = "rotateX" text = "45.0" width = "50" />
               </s:HGroup>
               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By Y:" width = "70" />
                  <s:TextInput id = "rotateY" text = "15.0" width = "50" />
               </s:HGroup>
               <s:HGroup verticalAlign = "middle">
                  <s:Label text = "Rotate By Z:" width = "70" />
                  <s:TextInput id = "rotateZ" text = "15.0" width = "50" />
               </s:HGroup>
               <s:Button label = "Apply Properties"
                  click = "applyRotateProperties()" />
            </s:VGroup>
            <s:Image id = "imageFlex"
               source = "http://www.iowiki.com/images/flex-mini.png"
               height = "200" width = "200" />
         </s:Panel>
      </s:VGroup>
   </s:BorderContainer>
</s:Application>

一旦准备好完成所有更改,让我们像在Flex - Create Application章节中那样在正常模式下编译和运行应用程序 。 如果您的应用程序一切正常,它将产生以下结果:[ 在线试用 ]

Flex Rotate3D效果
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