目录

Python Design Patterns - Facade

Facade设计模式为子系统中的一组接口提供统一的接口。 它定义了任何子系统都可以使用的更高级别的接口。

Facade类知道哪个子系统负责请求。

如何设计立面图案?

现在让我们看看如何设计立面图案。

class _IgnitionSystem(object):
   @staticmethod
   def produce_spark():
      return True
class _Engine(object):
   def __init__(self):
      self.revs_per_minute = 0
   def turnon(self):
      self.revs_per_minute = 2000
   def turnoff(self):
      self.revs_per_minute = 0
class _FuelTank(object):
   def __init__(self, level=30):
      self._level = level
   @property
   def level(self):
      return self._level
   @level.setter
	def level(self, level):
      self._level = level
class _DashBoardLight(object):
   def __init__(self, is_on=False):
      self._is_on = is_on
   def __str__(self):
      return self.__class__.__name__
   @property
   def is_on(self):
      return self._is_on
   @is_on.setter
   def is_on(self, status):
      self._is_on = status
   def status_check(self):
      if self._is_on:
         print("{}: ON".format(str(self)))
      else:
         print("{}: OFF".format(str(self)))
class _HandBrakeLight(_DashBoardLight):
   pass
class _FogLampLight(_DashBoardLight):
   pass
class _Dashboard(object):
   def __init__(self):
      self.lights = {"handbreak": _HandBrakeLight(), "fog": _FogLampLight()}
   def show(self):
	   for light in self.lights.values():
      light.status_check()
# Facade
class Car(object):
   def __init__(self):
      self.ignition_system = _IgnitionSystem()
      self.engine = _Engine()
      self.fuel_tank = _FuelTank()
      self.dashboard = _Dashboard()
   @property
   def km_per_litre(self):
      return 17.0
   def consume_fuel(self, km):
      litres = min(self.fuel_tank.level, km/self.km_per_litre)
      self.fuel_tank.level -= litres
   def start(self):
      print("\nStarting...")
      self.dashboard.show()
      if self.ignition_system.produce_spark():
         self.engine.turnon()
      else:
         print("Can't start. Faulty ignition system")
   def has_enough_fuel(self, km, km_per_litre):
      litres_needed = km/km_per_litre
      if self.fuel_tank.level > litres_needed:
         return True
      else:
         return False
      def drive(self, km = 100):
         print("\n")
         if self.engine.revs_per_minute > 0:
            while self.has_enough_fuel(km, self.km_per_litre):
               self.consume_fuel(km)
               print("Drove {}km".format(km))
               print("{:.2f}l of fuel still left".format(self.fuel_tank.level))
         else:
            print("Can't drive. The Engine is turned off!")
         def park(self):
            print("\nParking...")
            self.dashboard.lights["handbreak"].is_on = True
            self.dashboard.show()
            self.engine.turnoff()
         def switch_fog_lights(self, status):
            print("\nSwitching {} fog lights...".format(status))
            boolean = True if status == "ON" else False
            self.dashboard.lights["fog"].is_on = boolean
            self.dashboard.show()
         def fill_up_tank(self):
            print("\nFuel tank filled up!")
            self.fuel_tank.level = 100
# the main function is the Client
def main():
   car = Car()
   car.start()
   car.drive()
   car.switch_fog_lights("ON")
   car.switch_fog_lights("OFF")
	car.park()
   car.fill_up_tank()
   car.drive()
   car.start()
   car.drive()
if __name__ == "__main__":
   main()

输出 (Output)

上述程序生成以下输出 -

门面模式

说明 (Explanation)

该程序设计了一个场景。 它是启动汽车或任何驾驶车辆的发动机。 如果你观察代码,它包括驱动,停放和消耗燃料的相关功能。

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